A B C D E F G H I L M N O P R S T U V W
I
- IMAGE_BACKGROUNDS - Static variable in class pacman.constant.FileName
- IMAGE_COOKIE_BIG - Static variable in class pacman.constant.FileName
- IMAGE_COOKIE_MEDIUM - Static variable in class pacman.constant.FileName
- IMAGE_COOKIE_SMALL - Static variable in class pacman.constant.FileName
- IMAGE_GHOSTS - Static variable in class pacman.constant.FileName
- IMAGE_OBSTACLES - Static variable in class pacman.constant.FileName
- IMAGE_PACMAN - Static variable in class pacman.constant.FileName
- IMAGE_PORTAL_A - Static variable in class pacman.constant.FileName
- IMAGE_PORTAL_B - Static variable in class pacman.constant.FileName
- imageView - Variable in class pacman.controller.SelectController.TextureListCellFactory
- init() - Method in class pacman.util.ScoreBoardWriter
-
Initializes the file if it doesn't exist.
- init(Map, GameController) - Method in enum pacman.util.GameManager
-
Initializes the game properties based on the given
Map
and updates UI viaGameController
. - initBackgroundComboBox() - Method in class pacman.controller.SelectController
-
Called when the Go button is clicked.
- initConfig(MovableGridType) - Method in class pacman.model.MovableGrid
-
Initialize the step configuration based on the given
MovableGridType
. - initialize() - Method in class pacman.controller.HomeController
-
Initializes the UI.
- initialize() - Method in class pacman.controller.SelectController
-
Called when the UI is initialized.
- initLevelListView() - Method in class pacman.controller.SelectController
-
Initializes the wall combo box.
- initUi() - Method in class pacman.controller.ScoreBoardController
-
Initializes the UI based on the title of a map.
- initUi() - Method in enum pacman.util.GameManager
-
Initializes the UI (title, score count, life count).
- initWallComboBox() - Method in class pacman.controller.SelectController
-
Initializes the wall combo box.
- INSTANCE - pacman.util.GameManager
-
The shared instance for global use.
- INSTANCE - pacman.util.MusicPlayer
-
The shared instance for global use.
- INSTANCE - pacman.util.SceneSwitch
-
The shared instance for global use.
- isCommentLine(String) - Method in class pacman.util.MapReader
-
Tests if a given string line represents a comment line.
- isCookieGrid(String) - Method in class pacman.util.MapReader
-
Tests if a given string letter represents a
Cookie
. - isCookiePaddingRate(String) - Method in class pacman.util.MapReader
-
Tests if a given string line represents a configuration line for cookie padding rate.
- isEmptyLine(String) - Method in class pacman.util.MapReader
-
Tests if a given string line represents an empty line.
- isExisting() - Method in class pacman.model.Cookie
-
Tests if this
Cookie
still exists (i.e. - isGhostGrid(String) - Method in class pacman.util.MapReader
-
Tests if a given string letter represents a
Ghost
. - isGhostPaddingRate(String) - Method in class pacman.util.MapReader
-
Tests if a given string line represents a configuration line for ghost padding rate.
- isGhostStepRate(String) - Method in class pacman.util.MapReader
-
Tests if a given string line represents a configuration line for ghost step rate.
- isGoingToTouchGrids(Direction, Set<Grid>) - Method in class pacman.model.MovableGrid
-
Tests if this
MovableGrid
is going to touch a set of another givenGrid
. - isGoingToTouchGrids(Direction, Set<Grid>, double) - Method in class pacman.model.MovableGrid
-
Tests if this
MovableGrid
is going to touch a set of another givenGrid
. - isObstacleGrid(String) - Method in class pacman.util.MapReader
-
Tests if a given string letter represents a
Obstacle
. - isOn - Variable in enum pacman.util.MusicPlayer
-
Whether or not the music is on
- isOn() - Method in enum pacman.util.MusicPlayer
-
Returns whether or not the music is on.
- isOpen - Variable in class pacman.model.Portal
-
A flag indicates whether or not this
Portal
is open. - isOpen() - Method in class pacman.model.Portal
-
Returns whether or not this
Portal
is open. - isPacmanGrid(String) - Method in class pacman.util.MapReader
-
Tests if a given string letter represents a
Pacman
. - isPacmanStepRate(String) - Method in class pacman.util.MapReader
-
Tests if a given string line represents a configuration line for pacman step rate.
- isPortalAGrid(String) - Method in class pacman.util.MapReader
-
Tests if a given string letter represents a
Portal
A. - isPortalBGrid(String) - Method in class pacman.util.MapReader
-
Tests if a given string letter represents a
Portal
B. - isTouching(Grid, double) - Method in class pacman.model.Grid
-
Tests if this
Grid
is touching a given grid.